WEAPONS
By: Robert Strobel

There are many weapons, and it doesnt matter what level you are at to use them.  There are 3 ways to get weapons, to buy them at a weapons shop, find them by killing an enemy, or finding them in a chest.


Knives:

Pocket knife: A small knife for carving, and cutting small things. + 1 AP  $1

Boot knife:  A small double sided knife that fits in your boot. +1 AP  $2

Skinning knife:  Small, but sharp knife used for skinning animals. +1 AP  $5

Hunting Knife:  A medium sized knife used for hunting.  +2 AP  $20

Survival Knife:  A medium sized saw edged knife.  +3 AP  $50
 

Swords:

Short sword:  A short sword.  +2 AP  $50

Red Rusted Sword:  An old rusted sword.  +3 AP $0 (can't be bought)

Broad sword:  A broad heavy sword.  If you miss, you lose a turn  +5 AP  $100

Long sword:  A long heavy sword.  +10 AP  $400

Cutlass:  A cavalry sword.  +8 AP  $200

Saber:  A curved blade sword.  +10 $500

Kitana Blade:  Japanese fighting sword. If you miss the first time, take 1 more try.  +10 AP $1000

Saw Edge:  A sword with a saw blade.  +12 AP  $2000

Atom Smasher:  Legendary weapon.  +20 AP  $10,000

MAGIC Weapons: weapons tempered with MAGIC.

Light Sword:  A sword with a blade of light.(not a lightsaber!!!!)  +10 AP  $2000
    Power:  Light slash- Light infused attack.  +12 AP   5MP

Fire Sword:  A sword with a built in flame.  +10 AP  $2500
    Power:  Fire slash- Fire infused attack.  +13 AP   20MP

Ice Wand:  A wand that throws icy pellets.  +10AP  $3000
    Power:  Ice Razor- Shoots VERY sharp ice chip.  +20 AP  30MP

The Vampric Blade:  The legendary sword of Dracula.  +50 AP  $0 (must be taken from Dracula)
    Power 1:  Bat shot-  Shoots a bat at the enemy.  +60 AP  50MP

The Shadow of Darkness Blade:  A Mythical sword found in the Realm of the Shadows.  It is
                                                   beleived to have a mind of its own.  +80 AP increases by +2 with levels
    Power 1:  Abomanation- Destroys all enemies in fight area.  This excludes Bosses, and you
                                           don't gain any EXP.  60MP
    Power 2:  Summon Sheild- Protects its user from attacks for 2 turns.  60MP
    Power 3:  Recycle-  Sacrifice any amount of MP, and add that too your AP for the turn.  xMP
 

This is an ever growing project, so check back for new, or improved weapons.  If you have a weapon you would like to add, Email me at vshadows@hotmail.com .